
Īnother novelty is the use of regions and cities overarching element. This restriction was already in the previous version of SimCity. Nevertheless it can not rotate the camera at will: there are only four possible angles. Thanks to the use of new technologies that offer video cards a more realistic wildlife and best visual effects for waves, fog, vehicles, boats and disasters is obtained. SimCity 4 is the second game of this saga working under a 3D engine, the first being SimCity 64, who left for the discontinued Nintendo64DD (peripheral for Nintendo 64). Cities appear near the graphic level photography: this is because the game is not really 3D, but uses prerendered images put on rectangles that overlap. The main novelty of SimCity 4compared to its predecessor PC is its new look almost 3D. The goal of this game is to reach a city where all citizens are happy to see the progress of the city, if they are not they will move to other cities, however if it does well the city prosper and citizens will love it as well this game is one of those with more realistic features and you have to take care of taxes, earnings, security, education, transportation, health and the environment. SimCity 4 is a game focused on the development of a city, where is the mayor and a city is built slowly.

Development was counted with the collaboration of Will Wright, creator of the first titles in the series, and alsoThe Sims and Spore.
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Subsequently it developed a version for Mac OS X, which was published in June 2003 inUS and later in the rest of the world. It was released for Microsoft Windows on Januin North America, on January 17 in several countries in Europe and January 31 in Spain. SimCity 4 is a city-building game, the fourth installment of the series SimCity, developed by Maxis and published by Electronic Arts.
